Поддержка
ПоддержкаTap Q through the wave, break vision to cash Gift of the Drowned Ones, and start more threats with W so E is still your way out; a lot of bad Pyke lanes are just missed-hook-into-forward-E autopilot.
Play the X, not just the execute number: lay Death From Below across flash or the escape lane, use the corners instead of only the center, and remember the middle of the X is also your landing spot for the next touch.
Pyke is strongest while the fight is still scrambled—his results fall off harder by game length than comparable supports and drop sharply when the first component is late, so good games cash the first reset before the screen settles into a clean 5v5.
Press R when one cash-out will change the next few seconds, not when you can imagine the prettiest reset chain. If a target is already locked by ally CC, low enough that they have to flash, or pathing through a narrow escape line, that is usually your window. Think about where the center of the X puts you before you cast; a kill that drops you into three people is often worse than waiting half a beat longer. In messy fights, the threat of R also matters, so if nobody is cleanly collectible yet, hover, keep vision broken, and make them keep moving around it.
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
Pyke either stabs an enemy in front of him or pulls an enemy towards him.
Pyke enters Camouflage and gains significant Move Speed that decays over time.
Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.
Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.