Поддержка
ПоддержкаCast Q or E first, drop W late during the cast, then auto once to tag the target so your plants stop chewing minions and start hitting the champion; a lot of Zyra trades feel fake or real on that exact sequence.
Play lane around the last-hit square from an off-center brush angle, and keep a seed or plant body available into hook lanes so the engage sometimes grabs flora instead of you.
When the lane goes badly, do not try to reinvent Zyra as a roam or blind-pick support; recent data says she keeps more game than peer mage supports from even or losing starts, especially when you turn the next dive path into an E-plant-and-R doorstep fight.
Roam when bot is already yours for the next 20 seconds, not when you are trying to escape a messy lane. That usually means you shoved or crashed, your ADC is not about to get engaged on alone, and you can leave behind something annoying: brush control, seeds, or a wave state that still asks the enemy ADC to farm carefully. If those pieces are not there, stay and keep taxing the last-hit square. Zyra’s best roams are short and preloaded: walk first for river, scuttle fights, or mid skirmishes where E plus instant plants can punish a committed path, then return before bot fully resets.
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.